// Alpha_Space
a holographic-like motion-controlled game.

Year: 2016 | Category: Game Design | Role: Designer, Programmer
Project created in collaboration with Stefan Baumann, Nicola Lecca and Carlotta Scalet at FH Joanneum, Graz.

Alpha_Space is a student project in Game Design, done at the FH Joanneum in Graz, Austria. It utilizes the Pepper's ghost effect and motion control to generate a holographic-like gaming experience. 

The goal of this project was to design a unique interactive game with the help of the Unity 3D Game Engine. Therefore an Asteroids-like arcade game was designed and programmed. The content is displayed as a reflection onto a pyramid, which enables a holographic-like presentation of the game – showing four perspectives.

To make a natural interaction with hand motions possible, a Leap Motion controller was used as the primary input device. I was heavily involved in the conception and design (assets, programming) of the product.


Start screen of the game.


A user playing the game. The game is displayed on a transparent pyramid, achieved with the Pepper's ghost effect.


Interaction with the Leap Motion controller, to maneuver in the game.


Detailed look onto the pyramid, during a running game.

Short sequence of the game in action.

During the prototyping phase.

Made with ❤ by Ray Earl Biermann  ©  2019  • Imprint