// Alpha_Space
a holographic-like motion-controlled game.

Year: 2016 | Category: Game Design | Role: Designer, Programmer
Project created in collaboration with Stefan Baumann, Nicola Lecca and Carlotta Scalet at FH Joanneum, Graz.

Alpha_Space is a student project in Game Design, done at the FH Joanneum in Graz, Austria. It utilizes the Pepper's ghost effect and motion control to generate a holographic-like gaming experience. 

The goal of this project was to design a unique interactive game with the help of the Unity 3D Game Engine. Therefore an Asteroids-like arcade game was designed and programmed. The content is displayed as a reflection onto a pyramid, which enables a holographic-like presentation of the game – showing four perspectives.

To make a natural interaction with hand motions possible, a Leap Motion controller was used as the primary input device. I was heavily involved in the conception and design (assets, programming) of the product.

alpha_2

Start screen of the game.

alpha1

A user playing the game. The game is displayed on a transparent pyramid, achieved with the Pepper's ghost effect.

alpha_leap

Interaction with the Leap Motion controller, to maneuver in the game.

4Q7A5759.MOV_snapshot_00.10_[2016.02.07_15.43.25]

Detailed look onto the pyramid, during a running game.

Short sequence of the game in action.

During the prototyping phase.

Made with ❤ by RAY EARL BIERMANN  ©  2017
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